Several of the moons in Lethal Company used to be a whole moon in the past, but they split apart at some point, such as Assurance and Offense. While these sibling moons have some similarities, one is often more dangerous than the other, and March is one of those.

Lethal Company: Hazard Levels, Explained
Is one of Lethal Company’s moons safe for trawling, or should you high-tail it out of there? Here’s everything you need to know about Hazard Levels.
This lush world hides natural hazards aplenty, and if that wasn’t bad enough, it’s got more enemies lurking on it than its sibling, Vow. If you want to avoid drowning in swamp water or getting eaten by an aggressively curious Forest Keeper, you’ll want to arm yourself with knowledge of where to go and what you’ll encounter on March.
Updated April 15th, 2026 by Haven Smith: We’ve updated the article below to include all new information regarding March’s reworked exterior and new features as of v80.
How To Navigate March
|
Average Hazard Level |
Cost To Fly To |
Possible Weather Conditions |
|---|---|---|
|
B |
Foggy, Stormy, Flooded, Eclipsed |
March is dominated by thick vegetation and a ton of mangrove trees, as well as deep pools of swamp water that you can easily fall into and drown in if you aren’t careful or don’t have a Jetpack or Extension Ladder available.
This makes March especially dangerous at night, as it’s harder to see the natural terrain, so having either a Flashlight or a Pro Flashlight on hand at all times is recommended.
Check the water pools for the tall yellow grass before you go through. They can only grow in shallow water, and mark safe areas where you can cross.
The Drop Ship for deliveries always appears on the shoreline of the island behind the ship, near the broken bridge, so you’ll need to go around through some of the shallow water to reach it safely.
There are also two Sigurd Logs to be found on March, Work and Goodbye, with Work being on the roof of the second Fire Exit, and Goodbye being on top of a rocky hill near the island with the third Fire Exit on it.
How To Find March’s Main Entrance
March’s main entrance is almost directly across from where the ship lands, and is best reached by going over the small island your ship lands on, then using the wooden bridge to cross to the shoreline and reach the facility entrance.
To the east of the main facility entrance, you can find several large cliffs near a lake that can be used to lead monsters off the edge, or used as a quick escape as long as you make sure you have access to the path going back up, or a Jetpack.
Unlike the bridge to the Main Entrance on Vow, you don’t have to worry about the wooden bridges breaking under you, even if you’re carrying heavy items. The only broken ones are naturally broken.
How To Locate March’s Fire Exits
Fire Exit One
March has three Fire Exits, with two easily accessible and the other in a more hidden location that requires items from the store to get to and from, such as the Extension Ladder.
The first Fire Exit is located behind a waterfall northeast of the ship, and is the hardest to find of the three. You can reach it in two ways. The first is to go to the Main Entrance, then head east along the rocky hills until you reach a waterfall, and drop onto the bit of land below it.
There’s no way to get back from this Fire Exit unless you have an Extension Ladder, Jetpack, or conveniently find enough Tulip Snakes to lift you back up the hill. Otherwise, you need to go through the facility to get back to the main part of March.
The second is to cross the unbroken wooden bridge on the side of the ship, leading away from the Main Entrance, then head right across the land until you come to a ledge and the waterfall.
Circle the water pool to the left using the rocky hills nearby until you can get to the left side of the waterfall, then take the little path around the rock until you can drop.
Fire Exit Two
The second Fire Exit is located on the backside of a hill, east of where the ship lands, and can be reached in two ways as well. First, by crossing the wooden bridge near the right side of the ship, and going around towards a large waterfall.
Go over the hill next to the waterfall, take the wooden staircase down, then keep going towards the right around the water pools, and follow the hill up to the short white building in front of you.
You can find Sigurd’s Log #17 on the roof of Fire Exit Two, and it requires either an extension ladder, Jetpack, or help from Tulip Snakes to reach.
The quicker way is to leave the ship by the front, then go around the broken bridge via the land on the right to avoid drowning in the water, then walk up to the hill nearby and slide down to the path below.
Fire Exit Three
The second Fire Exit is located on an island surrounded by water, behind where the ship lands, and can be reached by following the path near the left side of the ship (where the Truck connects) and crossing the shallow water to another section of land.
Continue past a water pool and up the hill in front of you until you see the short white building on an island with a single mangrove tree and a wooden bridge connecting it to land.
Most Common Enemies Inside The Facility On March
The most common enemies you’ll come across are Thumpers and Bunker Spiders, as well as the harmless Backwater Gunkfish and the much more dangerous Bracken.
Make sure to listen for the Thumper’s distinctive heavy thumping noises, and frequently check behind you to ensure the Bracken isn’t sneaking up on you.
Most Common Enemies Outside The Facility On March
You’ll mostly come across Forest Keepers and Eyeless Dogs, but the tall trees are a perfect hunting ground for the Feiopar as well, so make sure you check the trees where it’s likely to be waiting, and listen for the higher-pitched growl it makes compared to the Eyeless Dog’s growling and breathing.
Keeping a Radar Booster near the entrance to your ship is a great way to keep safe, as you can use the flash to stun both Forest Keepers and Baboon Hawks.
For the Daytime Entities like the Tulip Snake, they have separate spawning chances independent of enemies like the Baboon Hawk:
|
Enemy |
Spawn Chance |
|---|---|
|
Manticoil |
43% |
|
Circuit Bee |
36% |
|
Roaming Locust |
20% |
|
Tulip Snake |
0.52% |
Lethal Company: How To Get And Use Zap Gun
Zap Gun can be one of the most useful items for your survival in Lethal Company, but you’ll need to have a teammate for it.