Cabin is one of the more, shall we say, unique characters in a game all about humanoid computers like Pragmata, but they’re the source for plenty of important upgrades and perks throughout your game, not least of which will be their series of bingo cards.
Gather as many Cabin Coins as you can throughout every sector in Pragmata and use them on this series of bingo boards in the Cabin Stamp Club to earn a whole slew of rewards. You’ll win everything from new outfits for Hugh and Diana to repair kit upgrades to Red Zone Keys and much more!
Play Bingo With Cabin Coins
As soon as you’ve finished with the Solar Power Plant sector and have managed to return the power to the facilities in the Shelter, you’ll meet Cabin, a computer at the Shelter who comes to life and provides a slew of serves for Hugh and Diana throughout the events of Pragmata.
Pragmata: Complete Guide To Combat
A careful combination of hacking robotic enemies and firepower with different types of units is critical to surviving combat in Pragmata.
While this robot who refers to themselves with the royal we is responsible for things like changing the music at the Shelter or helping you navigate through some of the dozens of training sims available as optional challenges in exchange for all kinds of rewards, one of the most common reasons you’ll be speaking with Cabin in the Shelter is to try making some progress with their bingo board collection.
As soon as you unlock Cabin back home in the Shelter in Pragmata, you’ll have access to the exclusive Cabin Stamp Club cards, a series of bingo boards in increasing sizes that offer all kinds of rewards for your gameplay. New bingo boards unlock as you progress through subsequent sectors, so you’ll always have something to check out back at the Shelter when you stop by.
On some bingo boards in the Cabin Stamp Club, there are locked areas that prohibit you from selecting any bingo square in that row until you’ve cleared the Red Zone listed on the Cabin’s Stamp Club Card information screen for every bingo board and its rewards. Once you’ve cleared the challenge over in the requisite Red Zone, you’ll be able to use the squares as intended as part of the bingo game in Pragmata.
But you can’t just play bingo, though; you’ll need to find Cabin Coins throughout each sector in Pragmata, one of the game’s many collectible currencies, and use them to place one tile at a time on the bingo boards back at the Shelter. Each square on the boards corresponds with a prize, so you’ll always get something for the effort.
As you fill out the Cabin Stamp Club cards in Pragmata, choose which square you’re putting a coin on wisely, since not all rewards were made the same! Though you can see and choose certain rewards when placing your Cabin Coins, a good number of the bingo spaces on the Cabin Stamp Club boards are randomized rewards. You’ll need to unlock a variety of spaces, though, since the goal on each stamp board is to get bingos for bigger rewards. Boards are the same every game, so you’ll unlock the same data on the same randomized spaces.
The first bingo on any Cabin Stamp Club board will give you a milestone reward, typically a new hacking node to use on your loadout next time you venture into a sector to give Diana additional options when using her hacking matrix. A triple bingo will yield another milestone reward, often a new unit at the Unit Printer that can be facilitated and added to your loadout of weaponry, and a blackout where you cover the whole board offers yet another milestone reward, which will be more varied than the others.
You’ll also receive a prize in Lunafilament for each bingo you make on a Cabin Stamp Club board, whether it’s a milestone bingo or not. Bigger boards will have you making more bingos that needed for the milestone rewards, but you still deserve something for the dedication along the way!
Prizes you’re liable to win from the Cabin Stamp Club in Pragmata are:
- New mods for Hugh to use on his loadout to offer a variety of combat boosts like extra offensive or defensive stats, changes to his damage output when using certain weapons or hacks, and more.
- Red Zone Keys that grant access to the game’s Red Zones, optional challenges scattered throughout the sectors of the moon that pit you in challenging combat situations in exchange for Pure Lunum and a wealth of other rewards. You can’t enter without a key, so it’s wise to collect a few for when you’re ready to rise to the challenge.
- Repair kit upgrades that allow you to carry additional charges for your repair kit when you leave the Shelter. These are especially helpful as you progressively upgrade your repair capabilities at the Unit Printer, since late-game enemies will be dealing vastly more damage than those in the earliest sectors – it’s wise to be able to heal as much as possible, as manytimes as possible.
- New outfits for Hugh and Diana, accessible from a wardrobe selector in your Shelter that allow you to customize the look of your dynamic duo protagonists.
- Bot Information becoming available at the terminal in your Shelter to provide info at a glance about the various enemies you’re fighting. You’ll see everything from their name to their general attack style, and this is mostly what you’ll receive when choosing a randomized reward.
- Secret Reports, a series of collectibles that gives a bit of insider information on the world of Pragmata, somewhat like what you’ll find on tablets around the sectors. They help give background info on the story and are great for players invested in the lore.
Pragmata: Complete REM Guide
Help Diana familiarize herself with the technology of earth by finding REMs to display throughout your Shelter in Pragmata.
All Cabin Stamp Boards
Below, we’ve detailed the full layouts of the Cabin Stamp Card bingo boards in Pragmata to help you assess what you might want to spend Cabin Coins trying to unlock. We’ve also kept track of what unlocked when you get one bingo, a triple bingo, and a blackout on every Cabin’s Stamp Club card.
Any items in red text are in locked portions of the Cabin’s Stamp Club boards and will require you to clear a Red Zone before you can place Cabin Coins there. We’ve detailed which Red Zones clear which boards.
Cabin Stamp Club: Beginner Board
|
Watcher (Bot Data) |
SectorGuard (Bot Data) |
Overclocked Weaponry (Mod) |
|
Skirmisher (Mod) |
Walker (Bot Data) |
Self-Defense Response (Mod) |
|
Crusher (Bot Data) |
Red Zone Key (Item) |
Exolayer Outfit (Hugh’s Outfits) |
- Bingo: Cartridge Holder (Upgrade)
- Triple Bingo: Freeze (Hacking Node)
- Blackout: Lunar Aqua Outfit (Diana’s Outfits)
The locked area on the right column of this board can be cleared by defeating the bots in the Red Zone at the Shopping District in the Mass Array Production sector.
Cabin Stamp Club: Advanced Board
|
Quick Fix (Mod) |
Executor (Bot Data) |
Secret Report 02 (Collectible) |
Sweeper (Bot Data) |
|
Spider (Bota Data) |
Secret Report 01 (Collectible) |
Reassembler (Bot Data) |
Missile Watcher (Bot Data) |
|
Hyperfocus (Mod) |
The Creator (Bot Data) |
Performance Boost (Mod) |
Red Gate Key (Item) |
|
Secret Report 03 (Collectible) |
Optimal Performance (Mod) |
Exolayer Type B Outfit (Hugh’s Outfits) |
Cartridge Holder (Item) |
- Bingo: Expose (Hacking Node)
- Triple Bingo: Drone Hive (Defense Unit)
- Blackout: Legion Zero Outfit (Hugh’s Outfits)
The Advanced Board has a locked area on the bottom row that will clear and be available after you’ve cleared the Red Zone: Terra Dome Entrance challenge.
Pragmata: How To Play Hide-And-Seek With Diana
When you work hard, it’s just as important that you play hard.
