The third major area of Pragmata brings you to the Terra Dome. Unlike the urban cityscape of the Mass Production Array, the Terra Dome seeks to recreate the natural flora of Earth, even if it’s all just Lunafilament.
Harshly juxtapositioned against the clean areas and the chaotic, overgrown trees, this Sector can be a bit complex to navigate, and feels incredibly claustrophobic at times. So we’re here to help you find all of its various collectibles.
Terra Dome Sector Overview
After a brief escapade through the outdoor section and battling the new Lancer enemy, you’ll be brought into a central chamber, at which point IDUS causes all the roots to overgrow, leaving you very few ways forward. From here, the path splits in two. Both will need to be completed, so take whichever you want first.
Plant Factory
Here, you will, at each opportunity, be given the option to go through either the left or right. Both lead to the same destination, though come with different enemies to battle. You can check the enemies by reading the sign for whichever you would prefer.
After completing two rooms, the next set of rooms will be different. The left will be a Red Zone, which requires a Red Gate Key to enter, while the other will be free to enter. The left will be harder, though comes with more rewards at the end. However, they both lead to the same end.
After completing these rooms, you will be brought to the terminal you need to activate to remove some of the overgrowth. Once this is done, you can drop right back down to the central area.
Eco Modeling Lab
The goal through much of the Eco Modeling Lab is to find the various Gen Chips that allow you to activate the terminals to generate branches for you to jump on. The one for this room is found on the lower section just below the terminal.
In the next room, three more Gen Chips must be found to activate the terminals. One is found atop a raised platform where an enemy appears to protect it. Another can be found on the lower level down a passage, and the last is found inside the interior area of this region.
In this next area, you will have to fight an enhanced version of the SectorGuard boss from the first Sector. They’re functionally the same fight, though have a few extra enemies to help them this time. Take out those smaller enemies first to make the fight a bit more manageable.
The terminal you need is found after this battle, and will lead you right back to the central area.
With both terminals activated, you can now take the elevator upwards. You’ll get a brief cutscene before having to head further on to Sol Research, where you’re greeted to a nice moment between Hugh and Diana.
After activating the various switches in this area, head through the door to the underground area. You’ll come across new invisible enemies here. The best way to counter them is to dodge at the last second as they go for a grab, as they will fully reveal themselves for this.
After battling through a variety of these rooms, you’ll be brought to the Terrarium, where you’ll face the Garden Keeper boss.
Pragmata: Complete REM Guide
Help Diana familiarize herself with the technology of earth by finding REMs to display throughout your Shelter in Pragmata.
Every Terra Dome Entrance Collectible
There are ten items to be found in the Terra Dome Entrance area, which is one of the largest sections of the Sector.
|
Item |
Description |
Location |
|---|---|---|
|
Safe Box #1 |
400 Lunafilament |
Right by where the Lancer is fought, on a slightly hidden ledge to the left |
|
Safe Box #2 |
3 Upgrade Components |
At the end of the first two battle rooms in Plant Factory |
|
Safe Box #3 |
Cabin Coin |
Between the entrances to the final two rooms of the Plant Factory. |
|
Safe Box #4 |
350 Lunafilament |
At the end of the first two battle rooms in the Plant Factory. |
|
Safe Box #5 |
3 Upgrade Components |
On a ledge covered by roots that can be reached by gliding down to it from above after fixing the elevator. |
|
Pure Lunum |
N/A |
At the end of the third battle room at the end of the Plant Factory |
|
Mod #1 |
Cheap Shot |
Beside the Training Data. |
|
Mod #2 |
Precision Shot |
On the platform slightly above the elevator after taking it to the top. |
|
Read Earth Memory |
Flowers |
|
|
Training Data |
N/A |
In Plant Factory beside where you can talk to Diana about the deer hologram. |
Every Eco Modeling Lab Collectible
There are a total of 13 items to be found across the various areas of the Eco Modeling Lab, making it one of the densest areas.
|
Item |
Description |
Location |
|---|---|---|
|
Safe Box #1 |
700 Lunafilament |
In the interior area that leads towards a Gen Chip |
|
Safe Box #2 |
500 Lunafilament |
Behind a hidden wall after the SectorGuard fight. |
|
Safe Box #3 |
3 Upgrade Components |
Inside a broken container in the area where you’re gathering Gen Chips |
|
Safe Box #4 |
Cabin Coin |
Just before the ladder that leads up the Pure Lunum #3 |
|
Safe Box #5 |
300 Lunafilament |
Behind a hidden wall right after the very tree you generate. |
|
Pure Lunum #1 |
N/A |
In the Eco Modeling Lab Red Gate Zone. |
|
Pure Lunum #2 |
N/A |
Right after the SectorGuard fight |
|
Pure Lunum #3 |
N/A |
Found by climbing up a ladder from a lower area in one of the interiors where you get a Gen Chip. |
|
Mod #1 |
Collateral Damage |
In the Eco Modeling Lab Red Gate Zone. |
|
Mod #2 |
Recursive Learning |
At the end of an interior area inside a section of broken wall. |
|
Mod #3 |
Aggressive Defense |
In the interior area immediately after picking up the Red Gate Key. |
|
Read Earth Memory #1 |
Balloons |
On the lower section when you’re collecting Gen Chips, behind a mossy boulder. |
|
Read Earth Memory #2 |
RC Car |
In the interior in the main area where you collect Gen Chips. Can be reached from a side passage after you’ve gotten the Cleanse ability. |
Every Soil Research Collectible
Soil Research also has 13 items to find, with the majority being Safe Boxes.
|
Item |
Description |
Location |
|---|---|---|
|
Safe Box #1 |
Cabin Coin |
Tucked away in a corner in the first area of Soil Research before reaching the beach. |
|
Safe Box #2 |
3 Upgrade Components |
??? |
|
Safe Box #3 |
100 Lunafilament |
??? |
|
Safe Box #4 |
3 Upgrade Components |
??? |
|
Safe Box #5 |
3 Upgrade Components |
In the room with various beds that is reached from the central area that connects to a few other rooms below Soil Research. |
|
Safe Box #6 |
Cabin Coin |
On the upper platform in one of the combat rooms. |
|
Safe Box #7 |
3 Upgrade Components |
The same room as Safe Box #6, but on the opposite side of the room. |
|
Safe Box #8 |
300 Lunafilament |
In the area just before the elevator that leads down to the Terrarium |
|
Safe Box #9 |
400 Lunafilament |
Behind a hidden wall. |
|
Safe Box #10 |
??? |
??? |
|
Pure Lunum |
N/A |
In the darkened section just before the lift that leads down to the Terrarium. |
|
Read Earth Memory |
Swing |
In the room opposite Safe Box #5 |
|
Training Data |
N/A |
After the beach, head to the left to find an area you can climb down to. The Training Data is in here. |
Every Terrarium Collectible
The Terrarium has just two items to find, with both of them behind the Red Gate Zone.
|
Item |
Description |
Location |
|---|---|---|
|
Pure Lunum |
N/A |
In the Terrarium Red Gate Zone |
|
Storage Expander |
N/A |
In the Terrarium Red Gate Zone |
With that, you should have found just about every item there is that contributes to the 100% completion of the Sector.
Pragmata: Cabin Stamp Club, Explained
Collect Cabin Coins and trade them in to fill out bingo boards for all kinds of helpful prizes at Cabin’s Stamp Club in Pragmata.
