Is Chloe Alive Or Dead In Life Is Strange: Reunion?

Is Chloe Alive Or Dead In Life Is Strange: Reunion?

In a game series renowned for making you decide between dialogue options or decisions that matter, where the term “bae versus Bay” will never not mean something, Life is Strange: Reunion knows there are plenty of choices you might have made that led you to this point.

As such, when you begin a new save, it probes you about decisions you made during the past games in the core Life is Strange series so it can tailor your gameplay to the canon that would be in your universe. Here’s what’s decided by every Legacy Choice in Life is Strange: Reunion.

With this being a later entry in the series that relies on previous decisions to shape its world, Legacy Choices in Life is Strange: Reunion and our guide to how they impact your game will contain spoilers for the entire Life is Strange series.

Make Five Choices That Shape What’s Going On In Caledon

Deciding what happens for five key decisions in Life is Strange Reunion.

It can be tough to make sequels for games that don’t have concrete endings like the Life is Strange series, and Reunion, falling pretty late in the overall timeline, might be a bit intimidating given the number of choices you made in previous games and the potential timelines to which they add up.

Max taking a photo in Life is Strange Reunion.

Life Is Strange: Reunion – Max Collectible Location Guide

Build up Max’s photo collection.

Thankfully, the team behind the game found ways around this, and as such, you’ll be presented with decisions about Max’s relationships before you can begin a new save in Life is Strange: Reunion. You’ll see five photographs with characters and decisions hallmarking the previous games in the series, and the menu will tactfully ask how you played the prior entries to ensure the world is as you left it, with the game using your choices to shape the world you’ll experience in the save you’re about to start.

If you’re not happy with the choices you made before, you could technically change them here by lying to the game about what happened. It doesn’t seem to check for any save data, so the game will take your word for it – use that information as you will to see the endings you’re trying to see.

Plenty of the events in the core game will play out the same no matter what, but there’s plenty of reason to play any choices-matter game a few times over again, if only to see how different decisions impact the world differently. It might be a minor thing like texts in Max’s phone or references other characters make when talking about her to one another, or it may be as major as having been head over heels in love with someone earlier in the timeline or keeping things platonic between you.

Max and Amanda talking at the bar in Life is Strange Reunion.

If you’re really looking to shake things up, you can randomize the decisions made in previous history for your save, too. The game will decide answers for these five Legacy Choices for you and let you play on from there.

Amanda Thomas

One of the more innocuous decisions you’ll make as you set up the Legacy Choices at the beginning of Life is Strange: Reunion, the game will need to know the nature of Max and Amanda’s relationship during the events of Life is Strange: Double Exposure.

Overall, though, there’s not much weight on this decision – you’ll see some different dialogue between Max and Chloe based on the choice, and there will be different text messages in your phone between Max and Amanda, but there’s not much else to it other than flavor text.

Chloe Price

One of the most important decisions you’ll need to make at the beginning of every new save is whether Chloe lived or died during the first Life is Strange game. The whole five-episode game led to a choice between saving Chloe’s life or saving the town of Arcadia Bay, and naturally, with Chloe back in Life is Strange: Reunion no matter what, you’ll need to inform the nature of their relationship going forward and how both approach said relationship to the other.

Chloe looking at the Burn the Photo option at the end of Life is Strange Reunion,

If you say that Chloe survived the events of Arcadia Bay and managed to escape with Max, the pair reminisce much more no matter what type of relationship they had before. If Chloe died during the disaster, though, then you’ll hear Max talking with the other Chloe about how they’re not the same person as the one Max lost and learn a little more how Max handled her death.

No matter what, choosing one will lock you out of in-game choices related to the other option, with this being arguably the most important decision you’ll make in setting up a new save in Life is Strange. Like plenty of the material from the first game, a lot of what you’re able to do in Life is Strange: Reunion hinges on whether you’re playing as the original Chloe who survived Arcadia Bay’s destruction or an alternate-timeline Chloe who never died in this one.

Even outside the in-game ramifications of the bae versus Bay debate in Life is Strange, there’s a trophy for finishing the game with both scenarios for this choice, requiring at least two playthroughs to earn: one where Chloe lived and carried on into Reunion herself, and one where Chloe didn’t make it out of Arcadia Bay in your Max’s timeline.

Max And Chloe

Maybe the biggest of the decisions you’ll make to begin a new save in Life is Strange, you’ll need to decide if Max and Chloe had a platonic or romantic relationship during the first Life is Strange title.

Max and Chloe talking by the water in Life is Strange Reunion.

No matter what happened between the two of them before, you’ll be spending plenty of time both with and as Max Caulfield and Chloe Price during the events of Life is Strange: Reunion, often working with their abilities and trying your best to prevent the fire that’s all but bound to break out at Caledon university.

That said, there are multiple points where you may be given the option to kiss Chloe, and she’s more receptive overall if you decided that the pair previously had a romantic relationship. You’ll have a leg up if you say they were together during the events of the first game, but you can still end up together even if they weren’t.

Safiya Llewellyn-Fayyad

Though maybe not as big an influence on the overall story now, you’ll need to decide before you can begin playing Life is Strange: Reunion whether or not Max supported Safi at the end of Life is Strange: Double Exposure. We won’t spoil too much about the ending here for you, but there’s only one point in the story of the current game that’ll be impacted by this decision.

Max and Vinh talking in the office in Life is Strange Reunion.

When trying to save Safi toward the end of the game, though it’s not the only thing that does, having Max’s support at the end of Double Exposure will make Safi much easier to save when her life is in peril. She trusts you much more if you supported her before!

Vinh Lang

One of the less-intense decisions you’ll make during Life is Strange: Reunion, this final option will ask if your relationship with Vinh Lang during the events of Life is Strange: Double Exposure were romantic or platonic.

Like with Amanda, you won’t see too much difference between these decisions. You’ll have a different set of texts between the two depending on your choice, but even later scenes with him play out the same based more on decisions you’ll make in the playthrough ahead than on ones you’ve made already in the Life is Strange series.

Sketch of a Gnome that Chloe drew in Life is Strange Reunion.

Life Is Strange: Reunion – Chloe Collectible Location Guide

Chloe’s sketches.

Autor

  • Sou criador do MdroidTech, especialista em tecnologia, aplicativos, jogos e tendências do mundo digital. Com anos de experiência testando dispositivos e softwares, compartilha análises, tutoriais e notícias para ajudar usuários a aproveitarem ao máximo seus aparelhos. Apaixonado por inovação, mantém o compromisso de entregar conteúdo original, confiável e fácil de entender