Why Aren’t We All Playing Sektori, an Awesome Arcade Shooter from Ex-Housemarque Devs?

Why Aren’t We All Playing Sektori, an Awesome Arcade Shooter from Ex-Housemarque Devs?

There are too many games to keep track of these days, and it means that a lot of them, even some very good ones, simply go unnoticed.

We almost let that happen with Sektori, a brilliant-looking twin-stick shooter from a veteran Housemarque alumnus.

The game is largely made by solo developer Kimmo Lahtinen, who spent 13 years at the Finnish studio contributing to games like Resogun, Dead Nation, Outland, and more.

As mentioned, it’s a twin-stick, top-down arcade shooter, with easy comparisons to be drawn with Super Stardust and Geometry Wars.

Sektori really has some of that Housemarque energy — over-the-top visual effects, punchy music, smooth gameplay, and an emphasis on player skill above all.

The game’s main campaign features a stage that’s constantly changing shape while you blast enemies, forcing you to pay attention to your surroundings.

There are power-ups to pick up, and you can evolve your ship with an assortment of enhancements so you can deal with the escalating difficulty.

Autor

  • Gaby Souza é criador do MdroidTech, especialista em tecnologia, aplicativos, jogos e tendências do mundo digital. Com anos de experiência testando dispositivos e softwares, compartilha análises, tutoriais e notícias para ajudar usuários a aproveitarem ao máximo seus aparelhos. Apaixonado por inovação, mantém o compromisso de entregar conteúdo original, confiável e fácil de entender