@Foxhound It is odd to me as it’s going longer then 12 years (maybe console support or disk production or features) but games, yeah those sometimes go until a next console.
I mean PS1 was 1994 to 2005 so before PS3, PS2 went until bit before PS4 I think (Many JRPGs, visual novels, odd kids games, sure sports games but even then they still keep going. Even PSP games were ported to it). PS3 went till 2019 so bit before PS5 with PS3/Vita games happening for a while there even Limited Run or others for Vita physical and that was a big place for them too before Switch. If we see PS4 go till bit before PS6 maybe I assume it could last that long maybe or extend a bit.
Otherwise it depends on devs, Indies or if it’s viable enough. Or Sony goes nah we want to cut it off and leave PS4 games up to PS5 like Wii on Wii U or PSP on Vita sort of situations.
I get it for money reasons, but I think this time it’s more for eshop framework and more they are more willing to keep it around but who knows. They may stick to the before next console standard they have been following so far. Can only guess.
While PS3 it was a case of not wanting to support that anymore and PS4 being easier to work with as a reason Sony may have and I assume the eshop being more suited to the modern framework then the old format the prior consoles had and code/security situations they wanted to move away from.
I think it could be fair for a while.
I haven’t felt like consoles were held back in prior eras, or even now. Regardless of my lack of interest in PS5 and what games are going for these days they are showcasing (besides 2020 situation) as their core goals for games/game design that don’t interest me at all. But I’m an anomaly anyway.
People probably did the same in prior gens but still. Whatever of live service games I guess. GTA5 went till a few months or year or so before PS3 was cut support.
Other live service games, once enough do they will move on and cut off more as they go.