‘How Do We Help Her Evolve?’: Crystal Dynamics on Reimagining Tomb Raider’s Lara Croft for a New Era

‘How Do We Help Her Evolve?’: Crystal Dynamics on Reimagining Tomb Raider’s Lara Croft for a New Era

'How Do We Help Her Evolve?': Crystal Dynamics on Reimagining Tomb Raider's Lara Croft for a New Era of Gamers' Tastes 1

For those of you who don’t recognise who’s looking back at you in the mirror these days, it may not be too difficult to believe Tomb Raider is celebrating its 30th anniversary next year.

Series stewards Crystal Dynamics will mark the occasion with reimagining Tomb Raider: Legacy of Atlantis, a top-to-bottom recreation of the original PS1 Tomb Raider game.

The remake will mark the first half of a double-header, with all-new title Tomb Raider: Catalyst following in 2027.

That game will see beloved protagonist Lara Croft whisked away to Northern India, in a title that’s being billed as a direct continuation of 2008’s Tomb Raider: Underworld, almost 20 years later.

The franchise is in many ways coming full-circle then, reintroducing us to the sassy and sometimes sexy superhuman star of the original games.

But Crystal Dynamics boss Scot Amos believes evolving the character to meet the tastes of the time is a part of the well-spoken adventurer’s enduring appeal.

As part of a group Q&A session late last week, he said:

“We’ve had the privilege and honour of looking at this character and actually being able to say, ‘How do we reimagine and how do we help her evolve over time?’ Like, who that character was, who the character becomes, and also evolving with gamers tastes and perceptions of what is the right character for the right time period of how people are experiencing games today.

So, certainly for us, it’s been a privilege to be able to say, ‘Hey, how do we take Lara down to that next new generation of who this character needs to be, but still always retaining that core DNA that’s made her iconic.’”

Beginning with the 2013 reboot Tomb Raider, the developer introduced a grittier, more grounded incarnation of Croft.

While she would gradually become more capable in Rise of the Tomb Raider and Shadow of the Tomb Raider respectively, narratively she was still presented as a rookie, with both stories taking place many years before the first game.

Legacy of Atlantis, being a reimagining of the character’s debut, shows the heroine at her sassy best, doing gymnastics on cliff edges and leaping through the air shooting dinosaurs.

Autor

  • Gaby Souza é criador do MdroidTech, especialista em tecnologia, aplicativos, jogos e tendências do mundo digital. Com anos de experiência testando dispositivos e softwares, compartilha análises, tutoriais e notícias para ajudar usuários a aproveitarem ao máximo seus aparelhos. Apaixonado por inovação, mantém o compromisso de entregar conteúdo original, confiável e fácil de entender