Ballistic Moon, the UK-based studio responsible for the Until Dawn Remake in 2024, has officially dissolved, just seven years after its founding and two after shipping its first and only game. That information is according to a Final Gazette that was filed in February.
The move, which was first reported by Insider Gaming, is essentially a formality with the UK government, as the studio had been “effectively closed” for some time following mass layoffs that happened just after Until Dawn shipped.
Until Dawn’s surprising remake first launched on October 4, 2024. However, even before the title launched, its studio had experienced layoffs. At that time, roughly 40 people were let go, and the remaining staff was kept around to provide post-launch support for the yet-to-be-released remake.

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Those staffers didn’t last much longer, as by December they were let go, leaving another 20 developers without a job. At the time, Insider Gaming reported that Ballistic Moon’s owners were actively looking for funding and pitching projects, though they weren’t successful. The studio was dubbed “effectively closed” in March 2025, its existence seemingly in name only.
Flash forward to 2026, and the Final Gazette, via voluntary strike-off, was approved, putting to end a studio that had shipped just one title. It was created by former Supermassive Games developers and was reported to have been acquired by Sony.
Until Dawn’s Remake Wasn’t The Blockbuster It Needed To Be
In the lead-up to the Remake’s release, it was criticized by fans for being a full-price release, something that many took issue with, considering the original still played well and wasn’t that old compared to other contemporary remakes.
It didn’t help, then, that the game, in some ways, looked worse than the original, leading to further criticisms. The title launched to “Mixed” reviews on Steam, though it eventually overcame that and sits at “Very Positive.”
Speaking of Steam, it peaked at 2,607 concurrent players, and reportedly had a launch on PlayStation consoles worse than the much-maligned Concord did. Despite teasing a sequel, the Until Dawn Remake seemingly did little to convince fans to engage with the horror franchise.
In addition to the remake, a live-action movie was also released, though it fared just as poorly as the video game of the same name. It received middling reviews and did not set the box office on fire. The end result is a studio that unfortunately no longer exists.
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