If you fight that the amusement park in No Good Deed was an easy time, get ready for the big bank robbery that can go very wrong in Ready or Not. All Gods Burn will show you what happens when many civilians don’t know what they are doing.
Apart from the classic objectives, here you’ll be able to report some C4s planted in different spots, find a suspicious laptop with intel, and also open the bank’s vault, which will have a surprise for you. Let’s go over everything you need to know about All Gods Burn in Ready or Not: Boiling Point.
This guide is based on the Standard difficulty in quick play.
All Gods Burn Mission Objectives
As always, the main objectives are to Bring Order to Chaos and Rescue All of the Civilians. The suspects and civilians can vary from 13 to 16 each.
Many civilians here can be armed with knives, but they aren’t really dangerous — they distract you. Try to get them down with F instead of shooting.
However, two soft objectives are more interesting: report a suspicious laptop and report four bombs (C4s). Also, there’s a way of opening the vault that you can find on the underground floor.
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All Gods Burn Points Of Interest
Above, you can check our map images for the third floors of the All Gods Burn bank, showing a star for possible civilian locations, a skull for hostiles, and a chest for soft objectives and things you need to interact with.
But if you can’t see the images, don’t worry, check the Points of Interest below.
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Floor |
Point of Interest |
What’s There |
Picture |
|---|---|---|---|
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First |
The big main room after any of the entries. |
Here’s where you’ll find the most amount of civilians and suspects. Be extra careful because it’s easy to get civilians killed. Most suspects won’t be armed or will only have a knife. Some of them can be reduced by just shouting near them (press F). |
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The first room behind the reception of the main area. |
Here you’ll usually find the first C4 planted on the wall, and also hostiles. |
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The left room past where you found the first bomb. |
At least one civilian here. |
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The last room on the left side of the building, past the kitchen. |
Here’s usually the guard you need for a keycard. |
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The room where the stairs to the second floor are. |
Hostile activity. Also, there’s a room with a door open just for a bit: here’s usually a briefcase you need to interact with to grab a keycard. It’s also an alternative place for the fallen guard. |
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The room on the right side of the building, after the reception. |
Here’s where you might find a small safe you need to interact with. |
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Second |
First big room after going up the stairs. |
Hostiles’ and civilians’ activity. You can also find a C4 on a pillar on the right side or the left side. |
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Room on the left after the stairs. |
You’ll find a whiteboard with a password on the left wall. |
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Balcony. |
Usually, one or two suspects here. |
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Small room on the right side after the first room. |
Here’s usually a PC with a monitor that you need to interact with. |
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Big room past the first room. |
You’ll likely find criminals and civilians here. |
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The meeting room on the left side of the floor. |
There’s always the laptop you need for the soft objective on the big table. You also need it to open the vault. Beware of a possible hostile here. |
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Basement |
First area after the stairs. |
Always a hostile around. You can also find a C4 on a pillar next to the following stairs. |
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Big area at the center. |
Suspects and civilians — beware of your moves. Usually a place for lots of hostilities. |
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Elevator on your left as you descend the stairs. |
The last C4 is always inside the elevator. |
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Rooms on the sides of the big area at the center. |
There can be both suspects and/or civilians in any of these. |
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The vault access pad. |
What you need to interact with after completing the objectives to open the vault. |
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How To Open The Bank Vault
It’s recommended to first secure the level (get all suspects and civilians) before attempting this.
Find the guard with the keycard, which can be in an electrical room after a kitchen on the ground floor. Alternatively, it can be next to the metal detector on the right side of the first main room, or in the room with the stairs to the second floor.
Interact with the body, and you’ll receive the keycard.
Next, you need to find a safe, which is usually located in a corner of a room on the right side of the main hall. You’ll be able to open the safe and interact with a document here.
This can also be in the first room upstairs.
Go up the stairs, turn left, and enter the room with the servers. On your left, you’ll see a whiteboard with a password written on it. Interact with it.
The whiteboard can also spawn in the other offices.
Exit the room and go to your right, through the main office, and enter a smaller one through a door. Interact with the turned-on monitor on the desk.
When you get out of this small room, turn right and go forward until you enter a meeting room. There will be a notebook on the right side of the big table; interact with it.
Lastly, we need a new keycard inside a briefcase. Go down the stairs, turn left, and see the room that you can’t access — the door will be a bit open, and the suitcase will be within reach.
Alternatively, this can be in the reception.
Now we can finally go to the vault. Interact with the keypad and enter the vault. A man will be tied to a chair, and a cellphone in his mouth will start sounding. Interact with it for a trophy.
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