Arkham Knight Fan Adds Deathstroke Fight

Arkham Knight Fan Adds Deathstroke Fight

Batman: Arkham Knight gets a lot of flak for the bat-tank, and while I think all of you are wrong (I even wrote an article saying as much), I can’t deny that Deathstroke’s fight was disappointing. Especially after Arkham: Origins.

Thankfully, after over a decade, one fan is righting that wrong with a complete revamp of the game. Cue the Master Overhaul by GPUnity, which aims to make the whole experience more challenging. And part of that is a fleshed-out brawl with Deathstroke — without the batmobile this time.

GPUnity Plans To Launch This Overhaul, Including The Deathstroke Boss Fight, In December

“I’m using the ninja enemies as a base and expanding upon it,” GPUnity explained in a new video delving into the progress made on the mod so far. “You can reuse some existing animations from different characters. In the case of Deathstroke’s walking animation, it was Darksheep’s idea to use Azrael’s sword walking animation […] since Azrael holds a sword and stands more upright. I’ve edited Deathstrokes parameters to make him physically more imposing. You can’t use any of the gadgets against him — he’ll either dodge or tank them.

“He also no longer ragdolls randomly. So, heavy strikes and Batman’s throw counter ability barely move him,” he continued. “I’ve really tried to find a way to cheat Deathstroke, and it’s just not possible anymore, which to me means he’s hard to beat. So what’s left for Deathstroke? Well, we have to implement him in the campaign and I’m looking at the GCPD rooftop section. The reason I wanna add him here of all places is because this is one of the few places with the difficulty modifier system, so I should be able to increase Deathstroke’s health and make him faster than usual enemies.”

As for when we can expect this mod to drop, allowing us to finally hash it out with Deathstroke mano a mano, GPUnity explained that “the realistic release date right now is this December”, nearly a year away. However, he would like to release it much sooner, “ideally in April”, but as with any hobbyist project, he is juggling work on the project with his paying job, limiting how much time can be put into development.


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Released

June 23, 2015

ESRB

M for Mature: Blood, Language, Suggestive Themes, Violence

Engine

Unreal Engine 3

Franchise

Batman


Autor

  • Gaby Souza é criador do MdroidTech, especialista em tecnologia, aplicativos, jogos e tendências do mundo digital. Com anos de experiência testando dispositivos e softwares, compartilha análises, tutoriais e notícias para ajudar usuários a aproveitarem ao máximo seus aparelhos. Apaixonado por inovação, mantém o compromisso de entregar conteúdo original, confiável e fácil de entender