The Outer Worlds 2 Players Still Have The Same Complaint Two Months After Release

The Outer Worlds 2 Players Still Have The Same Complaint Two Months After Release

It’s been two months since the release of The Outer Worlds 2. The consensus on Obsidian’s latest offering is another respectable first-person role-playing game, albeit with a couple of minor flaws.

A recent Reddit thread from Objective_Love_6843 queried players on what their feelings are about the game a couple of months on from release. These are always interesting threads, because people tend to react emotionally to a game after they’ve just purchased it, and form more nuanced opinions after reflection and time away from a game.

Capped Power

Overwhelmingly, the biggest complaint on the thread concerns the game’s level cap. The Outer Worlds 2 caps the player at Level 30, which allows you to unlock only a fraction of the skill tree before reaching the cap.

This is completely by design, because Obsidian obviously wants to encourage replayability. However, the completionist impulse in every player’s brain becomes irritated when they can’t fill out the majority of a skill tree by the end of a playthrough.

Niles looking at the player in The Outer Worlds. He has burn scars on part of his face.

The Outer Worlds 2 Is Reviewing Well, But Some Players Are Getting A Bug That Stops Them From Saving

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“I lost most of my motivation to do side quests when I capped at 30. Pretty lame to be honest,” writes Mediwyat; “Felt kind of tedious but fun scavenging, then all of a sudden, level cap and exploring became pretty worthless,” adds rt30000.

This frustration may come from the genre mash-up that is The Outer Worlds 2. It’s clear Obsidian chose to pursue a more computer role-playing game (CRPG) approach with the sequel, leaning into the studio’s roots. This genre is known for creating an opportunity cost with builds, and having clearly defined characters that aren’t exactly jack-of-all-trades. It’s a role-playing game, you want your character to have defined traits.

The protagonist stood in front of their ship in The Outer Worlds 2.

However, RPG/shooter mash-ups like Borderlands adopt a different approach and place less of a focus on role-playing and more of a focus on allowing players to scale exponentially. At the very least, Obsidian will likely raise the level cap when The Outer Worlds 2’s expansions are released.

There are a couple of other complaints about how exploration becomes tedious after a couple of acts, which appears to be an inherent flaw of Obsidian’s current formula. Once again, a tighter experience like an expansion should also address this complaint.


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The Outer Worlds 2

Released

October 29, 2025

ESRB

Mature 17+ / Intense Violence, Blood and Gore, Strong Language


Autor

  • Gaby Souza é criador do MdroidTech, especialista em tecnologia, aplicativos, jogos e tendências do mundo digital. Com anos de experiência testando dispositivos e softwares, compartilha análises, tutoriais e notícias para ajudar usuários a aproveitarem ao máximo seus aparelhos. Apaixonado por inovação, mantém o compromisso de entregar conteúdo original, confiável e fácil de entender